The game was well received by critics and consumers alike; as of September 2010 sales have exceeded two million units, with the total reaching four million in December 2010. Reviewers felt that the low cost of the game combined with addictive gameplay yielded an excellent value. They further lauded the support and updates provided by Halfbrick, who brought online multiplayer, achievements and leaderboards to the game. Some critics felt the game's difficulty curve was uneven.
In Fruit Ninja the player slices fruit with a blade controlled via a touch pad. As the fruit is thrown onto the screen, the player swipes their finger across the screen to create a slicing motion, attempting to slice the fruit in half. Extra points are awarded for slicing multiple fruits with one swipe, and players can use additional fingers to make multiple slices simultaneously. Players must slice all fruit; if three pieces of fruit are missed the game ends. Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them.
A mode known as Zen mode allows players to seek high scores without the hindrance of bombs appearing on the screen. Also available is an Arcade mode in which players have only sixty seconds to achieve a high score. Special bananas are added to the standard fruit which have unique bonuses such as doubling points scored for a limited time, increasing the amount of fruit on the screen, or slowing down the movement of all fruit for a short period of time.
Compatibility with the Galaxy TabEdit
The game is guaranteed to be fully compatible with the Samsung Galaxy Tab.
Older versions of the game (notably version 1.3.2) had noticeable issues with sound effects although gameplay was not impaired in any way. Version 1.3.2 also does not have Arcade mode available yet. Updating the game will fix the audio issue and reveal Arcade mode.